DM’s Lore #
Formal Name: Aldenwych
Type & Rank: Technocratic Oligarchy, Major Regional Power
Population: 394,477
Language/Name influences: Old English, Germanic, Latin
Synopsis: A seemingly stable, meritocratic state secretly ruled by a committee that maintains control through a mandatory, rigged career placement system.
True History & Key Dates:
9,678 BR: Gronndal Stonebeard leads the first settlers from Drakenden.
7,370 BR: Hereward Ironhand establishes the monarchy, founding the “Valley Kingdom,” Dalsgaard.
2,168 BR: The Silvering of the Crown: Noble families overthrow the monarchy, establishing the oligarchy of Adelwick, ruled by The Council of Nine Spires.
574 AR: Economic collapse and famine destroys Adelwick’s social order.
575 AR: Founding of Aldaric; The Auria is established as a temporary emergency unit.
3,211 AR: The Auria completes its silent coup, officially changing the nation’s name to Aldenwych. The Decree of Designation, a mandatory career assessment, is now fully cemented.
Internal Conflicts & Secrets:
The Astramentis Secret: The Auria maintains its hidden intellectual edge by consuming Astramentis tea, a powerful mind-sharpening herb grown in the secret Noesis Grove. They use this advantage to subtly manipulate the Decree of Designation results and keep their favored families/agents in power.
The Rigged Meritocracy: The entire system of “objective” career placement is secretly corrupted and used as a tool of social engineering to lock out dissenters and elevate The Auria’s associates.
The Council is a Farce: The monarch and the elected council are mere figureheads; all real power rests with The Auria.
Key NPCs & Power Structure:
Coming soon
Economy & Military Might:
Economy: A highly efficient, state-controlled, planned economy driven by the rigorous allocation of labor through The Decree of Designation. Wealth is generated through specialized, high-quality manufacturing and intellectual property. The true source of power is the total control over the human capital of the nation.
Military: Moderate professional standing army, highly disciplined, but not focused on large-scale conquest. Their strength is in internal security; the military and the civil guard are completely infiltrated and managed by Auria-placed personnel.
Adventure Hooks:
A desperate young inventor has been designated as a Waste Management Technician despite scoring top marks in mechanical theory. He claims his assessment was tampered with because his father was a known critic of The Auria’s efficiency protocols. He hires the party to break into the Ministry of Designation to swap his digital record with the son of a high-ranking official. During the heist, the party discovers that the testing machines are manually overridden by agents of The Auria.
Exploration: An eccentric historian believes that the ruins of the old monarchy’s palace, buried beneath the modern capital’s foundations, contains a primal seed from before the Silvering of the Crown. The party is commissioned to delve into the dangerous, steam-pipe-filled undercity to find the Vault of Hereward Ironhand. However, they aren’t just fighting monsters; they are being hunted by a specialized Recalibration Squad of The Auria, who fear the vault contains detailed information about the Noesis Grove.
Intrigue: The secret Noesis Grove has been struck by a mysterious fungal blight, and the supply of Astramentis tea is dwindling. Without their mind-sharpening brew, members of The Auria are beginning to lose their intellectual edge, leading to erratic government decrees and visible cracks in the perfect social order. A rogue member of the ruling committee, fearing the people learning the truth, secretly hires the party to smuggle a legendary mycologist into the country to heal the grove while trying to downplay its importance.
Player’s Knowledge #
Description & Ambiance: Cities are masterpieces of uniform architecture and perfectly maintained infrastructure, where every road is clear and every service efficient. Travelers experience a sense of quiet, stifling orderliness where everyone remains busy and focused. While there is a distinct lack of petty crime or street chaos, there is also a lack of spontaneous joy; the vibe is one of efficient, cold competence.
Government & Public Law: Formally a constitutional monarchy, the nation is ruled by a benevolent Monarch alongside an elected council representing the people’s will. However, life is dictated by the Decree of Designation: at age 13, every citizen is assigned a lifelong career path based on a state-run assessment. Refusal to follow this Decree results in social exclusion and severe criminal penalties.
Exports & Reputation: Famous globally for precision-crafted goods, highly refined alloys, and revolutionary academic theories. They are widely respected, if a little feared, for their hyper-organized, almost clinical society and their unwavering belief in a rigid, state-defined meritocracy.
Rumors & Folklore (Unverified): Specific, repeatable rumors heard in taverns.
“They say you can tell what a person’s job is just by the way they dress, down to the color of their laces. It’s all part of the big plan.”
“Old Man Elam’s son, the one who was supposed to be a stonemason, went completely mad trying to be a poet. The Decree always knows best, or so they say.”
“I heard The Auria are not men at all, but highly advanced automatons built by the first Dalsrik king to run the world perfectly. That’s why they never make a mistake.”
